Community mods for Road to Vostok. Developer Antti Leinonen has officially embraced modding — official modding tools are a core component of the Early Access lifecycle. Mods are installed via the Steam Workshop or manual file placement.
Road to Vostok officially supports mods. Developer tools, Steam Workshop integration, and modding documentation are part of the Early Access roadmap. Mods are fully supported in the Godot 4.4 engine environment. Check the official site and Steam Workshop for the latest modding tools.
The most widely recognized community mod for Road to Vostok. This mod completely ties weapon jamming metrics directly to the exact condition percentage — making pristine weapons an absolute necessity rather than a preference. Under the default system, jamming below 50% is probabilistic. Immersion Overhaul makes it deterministic based on exact durability.
More community mods are being developed for the Early Access release. Official modding tools and Steam Workshop integration are planned. Check the Steam Workshop for the latest mods as they become available.
Subscribe to mods on the Steam Workshop page for Road to Vostok. Subscribed mods download automatically. Enable/disable in the game's mod menu or via the main menu.
For mods downloaded outside Steam, place mod files in the game's /mods/ directory. Consult individual mod readme files for specific installation steps.
Mods may not be compatible with every game update. After a game patch, some mods may require updates before they function correctly. Check mod pages for update status.