Patch 1.0.1 — Early Access Launch Fixes
Critical fixes for weapon jamming mechanics, shelter persistence bugs, and Border Zone guard spawn rates. Memory optimization reduces stuttering on 4-core CPUs by up to 40%.
The definitive English guide hub for Antti Leinonen's hardcore survival FPS. Detailed maps, weapon stats, loot priority, trader guides, and survival strategies — everything you need to cross the Border Zone.
Critical fixes for weapon jamming mechanics, shelter persistence bugs, and Border Zone guard spawn rates. Memory optimization reduces stuttering on 4-core CPUs by up to 40%.
After years of development and a Unity-to-Godot 4.4 migration, Antti Leinonen's hardcore survival FPS is now available. Opening reviews show Very Positive (81%) from ~5,000 concurrent players.
The roadmap reveals ambitious plans: non-hostile factions, AI-vs-AI warfare, a Driver trader, vehicles, and a new map. Build 3 — Signal brings quest system and lore in Q4 2026.
Learn the Village layout, loot spawns, bandit ambush spots, and how to reach the Generalist trader safely.
Navigate the Shipyard's verticality, locate the Doctor trader in the basement, and master factory room loot.
Detailed mine detection techniques, Guard patrol timing, extraction point locations, and high-value loot spots.
Navigate Vostok's most lethal zone. Military patrols, apartment loot tables, and extraction strategies for maximum survival.
Village — Starting Area
Primary economic hub. Buys misc salvage, sells basic ammo, low-tier apparel, and starter supplies. Located in the Village attic shelter basement.
Village map →Shipyard — Basement
Exclusive source for IFAKs, Antibiotics, and specialized medical pharmacology. Critical for treating severe afflictions. Route requires safe Village→Shipyard transit.
Shipyard map →Coming — EA Expansion
Planned for Early Access expansion. Will manage heavy weapon modification, custom suppressors, and attachment crafting services at the Gunsmith Bench.